Game Design and Interactive Media
Fall 2026 · 6 sections · seat counts as of Oct 15, 2026
Catalog: Game Design and Interactive Media courses in the 2026-2027 Catalog
GDIM 31 Introduction to Programming for Games
| Code | Meets | Instructor | Seats |
|---|---|---|---|
| 35700 | In person Mon 5:00–7:50pm, SSL 270 | T. Reid, M. Masood | Full (100/100) |
GDIM 41 Games and Society
| Code | Meets | Instructor | Seats |
|---|---|---|---|
| 35740 | In person Tue/Thu 11:00am–12:20pm, ALP 1300 | C. Steinkuehler, A. Burton | 1 of 310 open |
GDIM 49 Special Topics in Games and Society
| Code | Meets | Instructor | Seats |
|---|---|---|---|
| 35750 | In person Mon/Wed 3:30–4:50pm, SSL 270 | E. Waldron, K. Dennin | Full (108/108) |
GDIM 51 Visual Design Fundamentals
| Code | Meets | Instructor | Seats |
|---|---|---|---|
| 35760 | In person Mon/Wed 8:00–9:20am, SSL 270 | S. Roberts, S. Oide | Full (108/108) |
GDIM 127 Professional Studio/Practicum
| Code | Meets | Instructor | Seats |
|---|---|---|---|
| 35800 | In person Mon/Wed 12:30–1:50pm, DBH 1427 | S. Roberts | Full (84/84) |
GDIM 167A Capstone Game Project I
| Code | Meets | Instructor | Seats |
|---|---|---|---|
| 35870 | In person Wed 5:00–7:50pm, SSL 270 | K. Squire, V. Hays | 26 of 100 open |