Film & Television FILM

47 courses · Orange Coast College · 2026-2027 Catalog

Classes: Fall 2026 · Spring 2027

FILM A100 History and Appreciation of the Cinema

Units
3
Hours
54 lecture hours
Transfers to
CSU, UC

Grading Mode: Standard Letter

Introduces the analysis of film form and content, aesthetics and meaning, and history and culture. Explores the diverse possibilities presented by the cinematic art form through an examination of a wide variety of productions, national cinemas, and film movements. Topics include modes of production, narrative and non-narrative forms, visual design, editing, sound, genre, ideology and critical analysis. Enrollment Limitation: FILM A100H; students who complete FILM A100 may not enroll in or receive credit for FILM A100H.

Offered: Fall 2026 (8 sections) · Spring 2027 (9 sections)

FILM A100H History and Appreciation of the Cinema Honors

Units
3
Hours
54 lecture hours
Transfers to
CSU, UC

Grading Mode: Standard Letter

Introduces the analysis of film form and content, aesthetics and meaning, and history and culture. Explores the diverse possibilities presented by the cinematic art form through an examination of a wide variety of productions, national cinemas, and film movements. Topics include modes of production, narrative and non-narrative forms, visual design, editing, sound, genre, ideology and critical analysis. Enrollment Limitation: FILM A100; students who complete FILM A100H may not enroll in or receive credit for FILM A100.

Offered: Fall 2026 (1 section) · Spring 2027 (1 section)

FILM A102 The Business of Film & Television

Units
3
Hours
54 lecture hours
Advisory
FILM A110 and FILM A155.
Transfers to
CSU

Grading Mode: Standard Letter

An introduction course to the business of film and television. Students will get a comprehensive and practical look at each aspect of the industry, including careers in development, current programming, broadcast standards and practices, networks, studios, casting, and production for film and television. This class will also address career strategies for advancement within the film, television and new media industries.

Offered: Fall 2026 (1 section) · Spring 2027 (1 section)

FILM A104 The Great Directors of the Cinema

Units
3
Hours
54 lecture hours
Transfers to
CSU, UC

Grading Mode: Standard Letter, Pass/No Pass

This course offers an in-depth exploration of film history, criticism, and aesthetics through the director's perspective, tracing the evolution of directing from the silent era to contemporary cinema. Students will analyze diverse directorial styles across various genres and historical periods, critically assess films through theoretical frameworks, and investigate aesthetic elements such as mise-en-scene, cinematography, and editing. The course also examines directors' contributions from different cultural and historical contexts, highlighting their influence on global cinematic trends and cultural narratives. Designed for Film & Television majors and students with a strong interest in film, the course includes lectures, readings, film viewings, discussions, and a range of assignments and projects.

Offered: Fall 2026 (1 section) · Spring 2027 (1 section)

FILM A106 Introduction to Media Writing

Units
3
Hours
54 lecture hours
Transfers to
CSU

Grading Mode: Standard Letter

Basic introductory course in writing for the film and electronic media. Emphasis on preparing scripts in proper formats, including fundamental technical, conceptual and stylistic issues related to writing fiction and non-fiction scripts for informational and entertainment purposes in film and electronic media. Includes a writing evaluation component as a significant part of the course requirement.

Offered: Fall 2026 (1 section) · Spring 2027 (2 sections)

FILM A107 History of Video Games

Units
3
Hours
54 lecture hours
Transfers to
CSU, UC

Grading Mode: Standard Letter

This course initiates an inquiry into the critical examination of the artistry and content of video games, delving into considerations of aesthetics and semiotic significance, while also embarking upon a comprehensive exploration of the historical and cultural significance of games and play. The course curriculum encompasses a wide array of themes, from the origins or play and history of computing as well as computer-based gaming, the emergence of arcade gaming culture, leading to the first-generation gaming consoles, the tumultuous boom and subsequent crash experienced by the industry during the 1980s, to the sweeping technological advancements that characterized the transformative decades of the 1990s and 2000s. Enrollment Limitation: FILM A107H; students who complete FILM A107 may not enroll in or receive credit for FILM A107H.

Offered: Spring 2027 (1 section)

FILM A107H History of Video Games Honors

Units
3
Hours
54 lecture hours
Transfers to
CSU, UC

Grading Mode: Standard Letter

This course initiates an inquiry into the critical examination of the artistry and content of video games, delving into considerations of aesthetics and semiotic significance, while also embarking upon a comprehensive exploration of the historical and cultural significance of games and play. The course curriculum encompasses a wide array of themes, from the origins or play and history of computing as well as computer-based gaming, the emergence of arcade gaming culture, leading to the first-generation gaming consoles, the tumultuous boom and subsequent crash experienced by the industry during the 1980s, to the sweeping technological advancements that characterized the transformative decades of the 1990s and 2000s. Enrollment Limitation: FILM A107; students who complete FILM A107H may not enroll in or receive credit for FILM A107.

Offered: Spring 2027 (1 section)

FILM A108 Television Sitcom Genre

Units
3
Hours
54 lecture hours
Advisory
FILM A110, FILM A102, and FILM A155.
Transfers to
CSU

Grading Mode: Standard Letter

This is an introductory course to the sitcom genre. Students will get a comprehensive and practical look at each aspect of the multi-camera sitcom and single camera sitcom genre. This class will explore the different job functions within the writer’s room. It will provide an explanation of job titles that exist for writers and the roles network television executives play in the final output of a television program. This class will develop and identify the basic story structure elements present within the sitcom genre. This class will also address career strategies for advancement within the television and new media industries.

Not on the Fall 2026, Spring 2027 schedules.

FILM A109 Science Fiction Film

Units
3
Hours
54 lecture hours
Transfers to
CSU, UC

Grading Mode: Standard Letter

Participants will explore the long history of Science Fiction film starting in early the 1900s to the modern era, to gain a deeper understanding of the genre, its social significance and underlying meaning for symbols and characters. Successful structure of a Science Fiction film, as well as key figures in the development of the genre will be explored. Enrollment Limitation: FILM A109H; students who complete FILM A109 may not enroll in or receive credit for FILM A109H.

Offered: Fall 2026 (1 section)

FILM A109H Science Fiction Film Honors

Units
3
Hours
54 lecture hours
Transfers to
CSU, UC

Grading Mode: Standard Letter

Participants will explore the long history of Science Fiction film starting in early 1900s to the modern era, to gain a deeper understanding of the genre, its social significance and underlying meaning for symbols and characters. Successful structure of a Science Fiction film, as well as key figures in the development of the genera, will be explored. Enrollment Limitation: FILM A109; students who complete FILM A109H may not enroll in or receive credit for FILM A109.

Offered: Fall 2026 (1 section)

FILM A110 Film Production 1

Units
3
Hours
45 lecture hours; 27 lab hours
Transfers to
CSU, UC (with credit limitation)

Grading Mode: Standard Letter

Transfer Credit: UC: Credit Limitation: FILM A110 and FILM A240 combined: maximum credit, 1 course

The course provides an introduction to theory, terminology, operation of single camera video production, including composition and editing techniques, lighting, recording techniques, audio mixing and basic editing. This course focuses on the aesthetics and fundamentals of script writing, producing, on location, directing, postproduction, and final deliverables.

Offered: Fall 2026 (4 sections) · Spring 2027 (5 sections)

FILM A111 Film and Television Genres for Writers

Units
3
Hours
54 lecture hours
Advisory
FILM A102, FILM A110, and FILM A155.
Transfers to
CSU

Grading Mode: Standard Letter

This is an introductory course to film and television genres. Students will get to examine the constructive use of film and television genres in the craft of screenwriting and teleplays. We will cover current and classic films and television programs to deconstruct genres and their evolution in the art of storytelling for film and T.V. Students will analyze and critique scripts, television programs, and films to assess the components of genre styles. This comprehensive course is for students interested in writing for film and television while taking a practical look at each aspect of script development. This class will develop and identify the basic story structure elements present within specific genres of film, television, and new streaming media.

Offered: Fall 2026 (1 section)

FILM A113 Audio Workshop

Units
3
Hours
36 lecture hours; 54 lab hours
Transfers to
CSU

Grading Mode: Standard Letter

This course provides an introduction to the theory, terminology, and operation of audio recording. Which includes microphone selection as well as usage, location recording equipment and audio post-production editing techniques. This course focuses on the aesthetics and fundamentals of planning, producing, directing, postproduction audio fundamentals.

Offered: Fall 2026 (1 section)

FILM A117 One-Hour Drama Writing for Television

Units
3
Hours
54 lecture hours
Advisory
FILM A102, FILM A110, and FILM A155.
Transfers to
CSU

Grading Mode: Standard Letter

This is an introductory course to writing one-hour dramas for television. Students will get a comprehensive and practical look at each aspect of the one-hour drama genre. This class will explore the different job functions within the writer’s room. It will provide an explanation of job titles that exist for writers and the roles network television executives play in the final output of a television program. This class will develop and identify the basic story structure elements present within a one-hour drama. This class will also address career strategies for advancement within the television and new media industries.

Not on the Fall 2026, Spring 2027 schedules.

FILM A120 Event Productions

Units
3
Hours
45 lecture hours; 27 lab hours
Advisory
FILM A110 and FILM A194.
Transfers to
CSU

Grading Mode: Standard Letter

Students gain hands-on experience in live event production and editing techniques while being introduced to the aesthetic concepts and basic skills used to produce live event productions such as theatrical, dance, corporate and weddings. Additionally, the course will cover basic business and marketing skills needed to start a live event/videography business in order to prepare students to enter the world of event productions.

Not on the Fall 2026, Spring 2027 schedules.

FILM A150 History of Radio & Television

Units
3
Hours
54 lecture hours
Transfers to
CSU

Grading Mode: Standard Letter

Overview and analysis of the radio, TV, and film industries in the U.S. with emphasis on the historical, cultural, and technical functions of each medium. Additionally, broadcast advertising, research, media law, and regulations are explored with the additional impact of global broadcasting, cable TV, Internet, and satellite technologies.

Offered: Fall 2026 (2 sections) · Spring 2027 (3 sections)

FILM A151 Broadcast Journalism

Units
3
Hours
45 lecture hours; 27 lab hours
Transfers to
CSU

Grading Mode: Standard Letter

An overview of television news, broadcast production and writing. Practical in studio experience with on-air news reporting and on-camera interview techniques.

Not on the Fall 2026, Spring 2027 schedules.

FILM A155 Television Production 1

Units
4
Hours
36 lecture hours; 108 lab hours
Transfers to
CSU

Grading Mode: Standard Letter

Introduction, orientation, and use of digital television studio equipment and other basic tools in television production. The course will focus on theory, terminology, and operation of all television equipment and the responsibilities of television personnel. Students will be assigned projects to produce and will experience all major functions of the production team.

Offered: Fall 2026 (1 section) · Spring 2027 (1 section)

FILM A193 Sound Design for Film & Television

Units
3
Hours
36 lecture hours; 54 lab hours
Transfers to
CSU

Grading Mode: Standard Letter

This course serves as an introduction to the theory and practice of audio production for radio, television, film and digital recording applications. Students will learn the fundamentals of sound design and aesthetics, microphone use, and digital recording equipment. Students gain hands-on experience recording, editing, mixing and audio. Upon completion, students will have basic knowledge of applied audio concepts, production workflow, equipment functions, and audio editing software.

Offered: Fall 2026 (2 sections) · Spring 2027 (3 sections)

FILM A194 Editing 1

Units
3
Hours
36 lecture hours; 54 lab hours
Advisory
FILM A110.
Transfers to
CSU

Grading Mode: Standard Letter

Explore principles, theory, and mechanics of digital film and video editing. Emphasis will be on digital editing techniques, effects, audio, graphics, and titling. The class is designed for those interested in entering the field of digital editing, graphic artists interested in expanding their knowledge base of the industry, and independent producers in the Broadcast, Educational, Corporate, and Consumer markets.

Offered: Fall 2026 (5 sections) · Spring 2027 (4 sections)

FILM A196 Introduction to Visual Effects

Units
3
Hours
36 lecture hours; 54 lab hours
Prerequisite
FILM A194.
Transfers to
CSU

Grading Mode: Standard Letter

Explore the principles, theory, and mechanics of visual effects editing using computers. Emphasis will be on visual effects editing techniques, sound effects, graphics, and titling. The class is designed for those interested in expanding their knowledge of areas including advanced editing, visual effects, graphics, post-production industries, studio and independent productions, broadcast, educational, corporate, web, virtual reality and other consumer markets.

Offered: Fall 2026 (1 section)

FILM A197 Pro Tools Certification

Units
2
Hours
27 lecture hours; 27 lab hours
Transfers to
CSU

Grading Mode: Standard Letter

Explore the principles, theory, and mechanics of a digital audio workstation (DAW) Pro Tools. Emphasis will be on proficiency in Pro Tools culminating in the Avid Certified User: Pro Tools certification exam. Successful completion of this exam will give the student an Avid Certified User Pro Tools credential.

Not on the Fall 2026, Spring 2027 schedules.

FILM A198 Avid Media Composer

Units
2
Hours
27 lecture hours; 27 lab hours
Prerequisite
FILM A194.
Transfers to
CSU

Grading Mode: Standard Letter

Explore the principles, theory, and mechanics of digital film and video editing using Avid Media Composer. Emphasis will be on proficiency in Avid Media Composer culminating in an Avid Certified User Exam. Successful completion of this exam will give the student an Avid Certified User credential.

Not on the Fall 2026, Spring 2027 schedules.

FILM A205 Remote Broadcasting

Units
3
Hours
36 lecture hours; 54 lab hours
Prerequisite
FILM A155.
Advisory
BRCT A105 and FILM A194.
Transfers to
CSU

Grading Mode: Standard Letter

This advanced course provides students with real-world broadcast production experience through the use of remote live television production equipment. Students will gain a hands-on approach to producing both live and recorded productions. Studio and location shooting of multi-camera productions and video editing activities are performed in this course.

Offered: Spring 2027 (1 section)

FILM A210 Production Management

Units
3
Hours
54 lecture hours
Prerequisite
FILM A110.
Transfers to
CSU

Grading Mode: Standard Letter

This course will provide a comprehensive step-by-step overview of production management from pre-production through post-production in film, television and new media projects. This course will also cover production planning, budgeting, scheduling, as well as other essential skills and logistics of filmmaking.

Not on the Fall 2026, Spring 2027 schedules.

FILM A219 Editing 2

Units
3
Hours
36 lecture hours; 54 lab hours
Prerequisite
FILM A194.
Transfers to
CSU

Grading Mode: Standard Letter

Students will dive deeper into the advanced technical features of editing while exploring the conceptual art of film editing such as tempo/pace of the edit, the importance of sound design and the feel of colorization. We will explore advanced digital editing techniques along with theory and concepts that make a successful edit.

Offered: Fall 2026 (1 section)

FILM A220 Introduction to Immersive Media (VR/AR)

Units
3
Hours
45 lecture hours; 27 lab hours
Advisory
FILM A110, FILM A120, and FILM A194.
Transfers to
CSU

Grading Mode: Standard Letter

An introduction to virtual reality media production, from simple 360-degree video capture, stitching, and editing, to the basic use of open-source, game engines to add 3D graphic elements, spatial audio, and user-interactivity to create immersive videos and experiences. Students will learn key terminology, techniques, and current VR and related Immersive Media trends. Students will work together to produce 360-degree videos and basic immersive experiences, viewable on a variety of headset platforms. Enrollment Limitation: IMVR A120; students who complete FILM A220 may not enroll in or receive credit for IMVR A120.

Offered: Spring 2027 (1 section)

FILM A222 Introduction to Performance Capture

Units
3
Hours
45 lecture hours; 27 lab hours
Advisory
FILM A220 and DMAD A281.
Transfers to
CSU

Grading Mode: Standard Letter

An introduction to Performance Capture techniques used in animation for multiple industries, including Film & Television, Virtual & Augmented Reality, Animation, Acting, and Game Design, from both the technician and performer side of the production workflow. Students will learn key terminology, techniques, and current best practices related to the Performance Capture profession. Students interested in the tech side will operate the capture systems and work with performance data to animate computer-generated characters. Students interested in the performer side will wear the performance capture suits and equipment while learning how to effectively act and perform as virtual characters. Students will be able to complete the class choosing to specialize either in tech or performance techniques, or both. The class will work together to produce character animations for both flat and 360-degree VR animations.

Offered: Fall 2026 (1 section)

FILM A223 Immersive Video Game Development 1

Units
3
Hours
36 lecture hours; 54 lab hours
Advisory
DMAD A281 and FILM A220.
Transfers to
CSU

Grading Mode: Standard Letter

An introduction to Video Game Design and Development as it applies to Immersive Media Technologies, such as Virtual and Augmented Reality (VR/AR), as well as traditional computer games and animated films. Students will learn basic 3D modeling and Game Engine techniques using very powerful design software which is widely used by professionals in the industry. Because most of this software is FREE to non-professionals, students can download and practice with it at home as well, optimizing their ability to learn these time-intensive technologies in 16-weeks.

Offered: Fall 2026 (1 section)

FILM A224 Performance Capture II

Units
3
Hours
45 lecture hours; 27 lab hours
Prerequisite
FILM A222.
Transfers to
CSU

Grading Mode: Standard Letter

An advanced exploration of performance capture production for film, animation, virtual production, and game development. Students will focus on a specialized area within the performance capture pipeline, such as directing actors, performing in suits, operating hardware and software systems, or managing post-processing workflows. Topics include advanced multi-actor capture, face and hand capture systems, live-link data streaming, virtual camera work, and directing performances for digital characters. Through individual specialization and team collaboration, students will produce a polished short sequence integrating performance capture with animated characters or environments.

Not on the Fall 2026, Spring 2027 schedules.

FILM A225 360 Spatial Audio for Immersive Media

Units
2
Hours
27 lecture hours; 27 lab hours
Advisory
FILM A193 or MUS A261.
Transfers to
CSU

Grading Mode: Standard Letter

Fundamentals and techniques of recording and post-production processing of 360-degree spatial audio specific to creating Immersive Media, such as VR/AR, Video Game Design, Sound Design for 360 Film & Television, and immersive music composing. Students will learn to use a variety of spatial microphones and recording techniques, including mono point-source, binaural and ambisonic, as well as industry-specific post-production software and plug-ins to handle 360 spatial audio mixdown in sync with immersive visuals. The techniques for spatial audio differs greatly from traditional stereo recording and mixing, making these skills absolutely necessary for creating 360 content or pursuing careers in Immersive Media.

Not on the Fall 2026, Spring 2027 schedules.

FILM A226 Coding Basics for Immersive Media Applications

Units
3
Hours
45 lecture hours; 27 lab hours
Advisory
FILM A220 or FILM A221; and FILM A223.
Transfers to
CSU

Grading Mode: Standard Letter

In contrast to traditional coding classes offered in Computer Science departments, this course offers a very basic-level overview and training in multiple coding languages specific to Immersive Media and Game Design, and only to the level needed to address typical programming challenges that may come up in the building of VR/AR and related projects using Game Engines. Coding languages and software taught will reflect only the current industry standards for Immersive Media (which often change), but may likely include elements of C#, C++, Javascript, Swift, XCode, AR Kit, AR Core, and Vuforia. This course is meant to be a 'primer', as a supplement to other Immersive Media courses, and not designed to teach any one coding language extensively. Enrollment Limitation: IMVR A210; students who complete FILM A226 may not enroll in or receive credit for IMVR A210.

Not on the Fall 2026, Spring 2027 schedules.

FILM A228 Photogrammetry and Volumetric Image Capture

Units
3
Hours
36 lecture hours; 54 lab hours
Advisory
PHOT A123 and DMAD A281.
Transfers to
CSU

Grading Mode: Standard Letter

An overview of photogrammetry and volumetric image capture techniques used currently in Immersive Media (VR/AR), gaming, animation, and film production, exploring a wide range of potential equipment setups, from a single DSLR camera and free software, to synchronized multi-camera rigs, to drones and other UAVs. Using the techniques discussed, this class will focus on the basics of capturing existing 3D objects in physical space to translate them digitally into 3D computer generated objects that can be used and manipulated in a variety of media. Students will work independently and in groups to produce a range of visual projects, including potential cross-class collaborations, based on current offerings and equipment availability.

Not on the Fall 2026, Spring 2027 schedules.

FILM A229 The Business of Immersive Media (VR/AR)

Units
2
Hours
36 lecture hours
Advisory
FILM A220 and FILM A221.
Transfers to
CSU

Grading Mode: Standard Letter

An introduction course to the business side of Immersive Media, including Virtual and Augmented Reality content creation and games, 360 Immersive Filmmaking, and related fields. Students will get an inside look at each aspect of the industry, including the vast array of ever-changing careers, desired skillsets and competencies, current trends, best practices, entrepreneurship, and the future direction of the industry as a whole. This class will also address soft-skills and developing career strategies for placement in entry-level jobs and internships.

Not on the Fall 2026, Spring 2027 schedules.

FILM A231 Immersive Media Development Lab 1

Units
2
Hours
108 lab hours
Prerequisite
FILM A220 and FILM A223.
Transfers to
CSU

Grading Mode: Standard Letter

An auxiliary lab class for Intermediate to Advanced-level students in the Immersive Media (VR/AR) program. This lab-only course is designed to give additional access to VR/AR equipment and the development lab, under the guidance of an instructor, to allow students to work on their own self-guided Immersive Media project of a larger scope and/or higher level of difficulty than class exercises in previous or concurrent courses. Projects will be pitched and agreed on in the first 2 weeks of class, and turned in for a grade based on the pitch. This is NOT an "open lab" for students outside the program. Special training in our Immersive Media courses is necessary prior to signing up for this course.

Not on the Fall 2026, Spring 2027 schedules.

FILM A234 3D Modeling for Immersive Applications

Units
3
Hours
45 lecture hours; 27 lab hours
Advisory
FILM A220 or FILM A221; and FILM A223.
Transfers to
CSU

Grading Mode: Standard Letter

While traditional 3d modeling and animation courses focus on fundamentals, several do not focus on the optimization and texturing aspects of 3d creation of content for platforms related to mobile technologies and AR/VR platforms. This class will not only cover basic fundamentals of 3D Modeling and Development, but the optimization pipelines and processes relevant to creating content that is suitable for integration into game engine software. Core concepts regarding model retopology, engine integration, texture creation, and basic model rigging for integration into a game engine will be covered. Industry pipeline development concepts for this type of optimized asset creation will be extensively covered in addition. This course is meant to be a 'primer', as a supplement to other Immersive Media courses. It will serve to enhance student's specific skillsets in the 3d modeling and texturing department specifically related to content suitable for immersive media applications.

Offered: Spring 2027 (1 section)

FILM A240 Film Production 2

Units
3
Hours
45 lecture hours; 27 lab hours
Prerequisite
FILM A110.
Transfers to
CSU, UC (with credit limitation)

Grading Mode: Standard Letter

Transfer Credit: UC: Credit Limitation: FILM A110 and FILM A240 combined: maximum credit, 1 course

This course provides an introduction to the expanded theories, terminology, development of fictional storytelling structure, process of making and pre-producing materials for film and television. Topics include operation, function and creative uses of production and post production equipment, scriptwriting, cinematography, camera operation, shot composition, lighting, sound recording, mixing, editing, producing and directing.

Offered: Fall 2026 (2 sections) · Spring 2027 (2 sections)

FILM A253 Directing Theory

Units
3
Hours
36 lecture hours; 54 lab hours
Transfers to
CSU

Grading Mode: Standard Letter

This course exposes students to the functions and responsibilities of a Director and Assistant Director. Students will further understand the process of reading a script, conceiving a vision, and communicating it to the cast and crew. Production hierarchy and responsibilities will also be covered in depth.

Offered: Fall 2026 (1 section)

FILM A255 Television Production 2

Units
3
Hours
36 lecture hours; 54 lab hours
Prerequisite
FILM A155.
Transfers to
CSU

Grading Mode: Standard Letter

An advanced television studio production class emphasizing the role of the writer, producer and director. Students will produce programs designed for live and live to tape television formats in the Film/Video Department’s digital television studio, utilizing 16 x 9 widescreen cameras, switchers, lighting, and sound recording equipment. Each student will be assigned projects to produce and will experience all major functions of the production team.

Not on the Fall 2026, Spring 2027 schedules.

FILM A258 Post Production Finishing

Units
2
Hours
18 lecture hours; 54 lab hours
Prerequisite
FILM A219.
Transfers to
CSU

Grading Mode: Standard Letter

This course is designed to educate students on the last steps of the post production process to prepare the film for final distribution. Topics include finishing effects workflow, final color grading, working with a sound designer, output and distribution of multiple formats and media management.

Offered: Spring 2027 (1 section)

FILM A260 Special Projects

Units
2
Hours
18 lecture hours; 54 lab hours
Transfers to
CSU

Grading Mode: Standard Letter, Pass/No Pass

Assists students in developing specialized film/video related projects. Expanded focus in specific study areas enhancing knowledge and technical skills. Designed for advanced film/video majors.

Not on the Fall 2026, Spring 2027 schedules.

FILM A261 Television Studio Operations

Units
2
Hours
18 lecture hours; 54 lab hours
Prerequisite
FILM A155.
Transfers to
CSU

Grading Mode: Standard Letter

Participation in the production and technical support of special television programs for students interested in gaining further experience with television.

Offered: Fall 2026 (1 section) · Spring 2027 (1 section)

FILM A262 Cinematography

Units
3
Hours
45 lecture hours; 27 lab hours
Prerequisite
FILM A110.
Transfers to
CSU, UC

Grading Mode: Standard Letter

This course is an exploration of cinematography through synergetic approach. The intent is to assist students in developing their moviemaking abilities generated by the current practice of the medium through advanced lighting techniques, camera movement, and concept development.

Offered: Fall 2026 (1 section) · Spring 2027 (1 section)

FILM A264 Editing 3

Units
3
Hours
36 lecture hours; 54 lab hours
Prerequisite
FILM A194.
Transfers to
CSU

Grading Mode: Standard Letter

An advanced course in digital film and video editing techniques and styles using an industry standard editing interface. Covers the importing of editing material, compositing, effects, graphics, and exporting to a variety of sources. Designed for students interested in a career as a film/video editor.

Not on the Fall 2026, Spring 2027 schedules.

FILM A265 Documentary Production

Units
3
Hours
36 lecture hours; 54 lab hours
Prerequisite
FILM A110.
Transfers to
CSU

Grading Mode: Standard Letter

An advanced production class focused on the creation of field production and documentary storytelling. Topics include on-location video and field production, lighting, camera, sound and editing. Students will function as producers, directors, crew and editors. Projects will include equipment tests, a mini-documentary and a short documentary intended for use in portfolio.

Offered: Fall 2026 (1 section)

FILM A270 Film Production 3

Units
3
Hours
36 lecture hours; 54 lab hours
Prerequisite
FILM A240.
Transfers to
CSU

Grading Mode: Standard Letter

A production course in which traditional film based systems are compared against digital technologies. Topics include film vs. video, aspect ratios, formats, high definition cameras, post-production options, distribution and delivery systems. Students will produce a short digital movie after extensive pre-production and story development.

Offered: Spring 2027 (1 section)

FILM A271 Portfolio Development

Units
2
Hours
18 lecture hours; 54 lab hours
Transfers to
CSU

Grading Mode: Standard Letter

Prepares students to enter the professional workforce. Aids in developing promotional material such as business card, letterhead, resume, website, show reel and other promotional material. Develop proper job search and interview methodology.

Not on the Fall 2026, Spring 2027 schedules.

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